using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DragonAwakening.Game
{
    /// <summary>
    /// World information
    /// </summary>
    public struct WorldInfo
    {
        public ushort size_x;
        public ushort size_y;

        public ushort startpos_x;
        public ushort startpos_y;
    }
}
